This was a game that launched in such a broken state that Square Enix had to issue refunds, and servers had to be taken down shortly after being made available to the public. The most obvious title that comes to mind from the last few years is what originally released as Final Fantasy 14, before re-launching as Final Fantasy 14: A Realm Reborn. While the systemic problems apparent within Anthem's endgame seem too large to fix, even with a complete overhaul, other games have proven successful after worse launches. RELATED: What to Expect from BioWare in 2021 However, it could be the best way to direct BioWare's focus towards trying to make compelling content the studio has proven to be capable of. Of course, this isn't some small task to ask of the developer, and surely wouldn't be cheap on EA's part. Without the original maps and enemy encounters to hold the new game back, the developer could focus on making sure that the variety of levels and enemies are more satisfying to fight. The number one complaint that BioWare has to address is the lack of variety in most encounters, which take some form of "sit behind cover and shoot."Ī better use of BioWare's time and EA's funding may be to move on from the Anthem 2.0 overhaul and instead focus simply on an Anthem 2. This has led many fans to believe that Anthem 2.0's fixes won't be enough. One of the key disappointments of the game comes down to direction and design, specifically how almost every puzzle and combat encounter had been approached. Many of the issues that plagued the initial launch of Anthem aren't the type that can be easily fixed by patching up some of the leaky spots here and there. That being said, an overhaul of the current game might not be enough to make up for the losses that BioWare and EA have seen as a result of continuing to pursue Anthem's potential. Anthem's community may be relatively small, especially in comparison to more successful titles like Destiny 2, but it could still be worth hanging onto the community foundation that remains. While it might be difficult to get new players interested in the game, longtime fans are still interested in seeing what the Anthem 2.0 overhaul could do for the existing community. Many of the players that jumped into the original game are now waiting for the overhaul to deliver Javelin improvements, loot system revamps, and new mission diversity. Since the number of concurrent players has been consistently low, new content has been slow to appear in the game to keep players interested for extended periods. On the flip side, while it will be undoubtedly difficult selling Anthem to new players, the game's existing community continues to enjoy the game and is hopeful for what the overhaul could bring. This is the unfortunate position that BioWare is currently in, with a game often criticized for lacking early polish, as well as lacking a proper endgame that would require extensive additions in the overhaul. The Javelins themselves are satisfying to fly around the map with, and the gunplay is compelling, but players run out of things to keep them engaged shortly after completing the main campaign. At this point, the effort it will take to get players to give Anthem a second chance might not be worth the minor rewards of the new and returning players excited to see the overhaul.īeyond the bugs that came with the game's launch, its the approach on Anthem's endgame that caused more player base decay than anything else. Looking at similar cases like Fallout 76, which launched with more and arguably worse glitches than BioWare's first attempt at an online service title, it's clear why Anthem has struggled. The broken state of a release can keep a game from ever hitting the heights that fan hype had anticipated. One clear reason why EA may be re-approaching Anthem's fate is that revitalizing the game would be an uphill battle against the original's legacy of disappointment.
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